June 19, 2018

The WHO Follows Lewis & Clark In Recognizing ‘Gaming Disorder’

The World Health Organization recently announced “gaming disorder” is now classified as a mental health disorder, however, The Lewis & Clark Graduate School of Education and Counseling, has already been helping those struggling with this issue in their Gaming and Tech in Excess program.

The World Health Organization recently announced “gaming disorder” is now classified as a mental health disorder included in the 11th edition of the International Classification of Diseases. The Lewis & Clark Graduate School of Education and Counseling, however, is ahead of this announcement, as their community counseling center has already been helping clients struggling with gaming and technology issues with their Gaming and Tech in Excess program.

Professor of Professional Mental Health Counseling - Specialization in Addictions, Dr. Cort Dorn-Medeiros, started the GATE program in reaction to informal meetings held on the subject for local families. What began as one-hour parent education nights blossomed into the full program, and since it’s inception, it has been gaining more popularity within the community.  The GATE program provides gamer-affirmative individual and family counseling services to youth and adults who struggle with excessive gaming and technology use.

Click here to read the full story, including an interview with Dr. Dorn-Medeiros.